Creeper makes a living as a pickpocket but, at the beginning of P. Djèlí Clark’s delightfully imaginative novella The Black God’s Drums, she comes across a piece of information that could destroy her city. In this version of history, the Civil War has become a cold war. The Confederate States are still struggling along, while the Union maintains its borders with help from the Free Islands of the Caribbean. New Orleans, where Creeper lives, is an independent port where everyone gathers and schemes in a way that reminds me of Casablanca, but with a strong flavor of steampunk and the meddling presence of the orisha.
Creeper’s alcove near the city walls becomes the unlikely meeting place of a band of Confederate States soldiers and an opportunistic Cajun. The soldiers are plotting to kidnap a visiting Haitian scientist who knows how to harness a supernatural weapon of mass destruction. She hides as best she can, then bolts as soon as they leave. The plot doesn’t pause for a minute as Creeper dives head long an attempt to save her city. Fortunately for her, Creeper has allies in form of a visiting Haitian captain and her crew, and a pair of nuns who know everything that’s going on in New Orleans.
Clark is excellent at world-building. The problem (if you call it that) is the plot races along so quickly that we never get a chance to just hang out and enjoy the setting. I hope that there are more books featuring Creeper and the world Clark created just so that I can spend more time in this amazing world. That said, the plot is top notch and full of great action sequences. The Black God’s Drums would be a great read for reader’s looking for a fun, original ride this summer.
I received a free copy of this book from the publisher via NetGalley, for review consideration. It will be released 21 August 2018.
Lavie Tidhar’s The Bookman introduces us to a bold alternate world flavored by Western literature. I lost count of all the literary references in this tale about an orphan (called Orphan, for clarity) who suddenly becomes very interesting to the government and several revolutionary groups. On top of the literary references, there are giant, sentient lizards; automatons; pirated; and aliens. This book has everything.
Orphan has a good life at the beginning of The Bookman. He has a job and the woman he loves, Lucy, has just agreed to marry him. But then Lucy is killed at a celebration for the new Mars probe and Orphan is tempted into skullduggery by a promise from the mysterious Bookman to resurrect her. From then on, Orphan never has a chance to rest as he is variously chased, shanghaied, and trying to escape from whatever shenanigans he lands in.
Orphan knows he is a pawn in the middle of everyone’s games. (Even if he couldn’t work this out for himself, one of the characters literally tells Orphan that he is a pawn.) Our erstwhile protagonist is really more a vehicle that takes us into the weird, alternate history of this world. We follow Orphan as he travels from revolutionary-infested London to Paris to the Caribbean as various players move him around the imaginary chess board.
To summarize the plot further is futile; so much happens in The Bookman! Besides the real fun of reading this book is seeing what Tidhar does when he plays around with fiction. I got a kick out of Scotland Yard Detective Irene Adler and Prime Minister James Moriarty. There are more books in the series and I am very tempted to track them down, just to see what Tidhar comes up with next.
Eddie Izzard explains colonization in such a way that it highlights the absurdity of people just showing up on a coast and claiming it in spite of the fact that people already lived in that area. As I read Nisi Shawl’s Everfair, I was reminded of Izzard remarking on British colonists’ “cunning use of flags.” In the opening chapters of this alternate history, the same plot of land in what is, in our reality, southern Congo is claimed by three different groups: King Mwenda and his tribe, the Belgians, and the Everfair colonists. Mwenda’s people have been in that part of the world for as long as they can remember but, in the world’s eyes, the land belongs to the Belgians, who can sell it off to the Everfair colonists through the cunning use of paper. By telling us the story of the people who live on this contested land, Shawl raises the matter of flags to a high-stakes human drama.
At first, Everfair is bewildering. Shawl introduces us to character after character. Some are trying to get Everfair off the ground (Everfair is the name the colonists choose for their new “country.”) Others are trying to get rid of the Belgians. Still other characters are just trying to find a place for themselves in the world. Until the plot really gets rolling, when everyone goes to war with everyone else, it’s hard to tell who to pay attention to. Some characters, like Lisette Toutournier or Tink, were more interesting to me, but they aren’t always the movers and shakers in Shawl’s world.
Everfair covers the history of the colony from the 1880s through the end of World War I. The cast never really gets winnowed down but, as I spent more time with each character, I felt like I started to get a handle on the story. That said, I think Everfair would have been more effective if the cast had been smaller or if Shawl hadn’t been trying to cram so many sub-genres into the setting. As it is, there are times when the book feels like it’s trying to be a history text with dialogue and steampunk elements.
The fact that Everfair takes place in a completely different location from most alternate histories and steampunk novels was my favorite thing about the book. In spite of its unwieldiness, this book felt very true to Congo and the Scramble for Africa. The crimes of King Leopold’s government towards the Congolese tribes is emphasized throughout the book, as is the misguidedness of Christian missionaries and the arrogance of the utopians who also claim the territory. Shawl has created a fascinating, unsolvable political and social snarl for her characters based on real history.
I received a free copy of this book from NetGalley for review consideration. It will be released 6 September 2016.
Liam McCool is caught between a rock and a hard man. When we first meet him in Dennis O’Flaherty’s rollicking King of the Cracksmen, he is helping a pair of Molly Magees to blow up the a hated company man’s house. After the house goes sky high, he returns to his boarding house to discover that his sweetheart has been murdered. To top it all off, his boss back in New York wants him to report back on the double now that his job spying on the Mollies is over. All McCool wants to do is get revenge for his sweetheart, but everyone else is pushing him towards a big role in the Great Game.
There isn’t much room to catch your metaphorical breath in King of the Cracksmen. The plot steams ahead like one of the Acme robotic police that are patrolling O’Flaherty’s alternate United States. In McCool’s world, John Wilkes Booth’s assassination attempt failed and Andrew Jackson sold the Louisiana Purchase to the Russians to balance the budget. O’Flaherty takes you from the coal fields of Pennsylvania to New York to Washington, D.C., to New Petersburg (formerly Minneapolis) and back to New York for an exciting showdown.
Along the way, as McCool is set to tracking down revolutionaries, demented heads of Public Safety, overly ambitious policemen, and New York gangsters, he starts to fall in love with crusading reporter Becky Fox—who turns out to be an agent of an organization that is determined to return the United States back into the nation it was before the Department of Public Safety. Meanwhile, O’Flaherty shows us the marvels of a steampunk alternate Gilded Age. There’s almost too much in this novel and no time for deep introspection. But then, King of the Cracksmen is billed as “A Steampunk Entertainment.”
I received a free copy of this ebook from Edelweiss, in exchange for an honest review. It will be released 6 January 2015.
The word Luddite is now a gentle insult for someone who doesn’t like technology. Two hundred years ago, it referred to people who smashed the “infernal machines” of the Industrial Revolution and followed the fictional Ned Ludd. This is the point of divergence in Rod Duncan’s Gas-Lit Empire series. In The Bullet-Catcher’s Daughter, set about 150 years after the Luddites managed to grind technological advancement to a standstill, the United Kingdom has been split into two countries: the Kingdom of England and South Wales and the Anglo-Scottish Republic. The Kingdom was home to our protagonist, Elizabeth Barnabas, until a corrupt aristocrat bankrupted her father’s circus and she was sold into indenture to pay off her father’s fabricated debts. She fled north.
During the five years between her escape to the North and the opening of The Bullet-Catcher’s Daughter, Elizabeth has been working as an intelligence gatherer. Or, to be more accurate, she has been disguising herself as a man and pretending to be her own twin in order to make a living. We meet her as she is meeting (as her brother, Edwin) with the Duchess of Bletchley, from the Kingdom. The Duchess asks Elizabeth to find her missing brother. Their meeting is interrupted by armed men. This is just the first time we see Elizabeth having to make a quick change and a quick escape.
Elizabeth is in sore need of money. Her houseboat payment is coming due. If she can get enough money, she can return home to the Kingdom and leave the repressing Republic behind. Though she receives many warnings, Elizabeth takes the case. Clues lead her to Harry Timpson’s traveling show, the Laboratory of Arcane Wonders. She is far from the only person on the trail of the Duchess’s missing brother. The International Patent Office—which squelches technology and scientific innovation—are after him. Timpson is after him. The chase leads all over the border zone between the Republic and the Kingdom.
I was immediately hooked by the world Duncan created. What would the world look like if the Industrial Revolution had been halted, even reverse? What really made this book for me was Elizabeth Barnabas. Her unusual upbringing in a traveling circus and her five years of forced independence have made her clever and strong. She’s a wonderful character and it was a treat to watch her work through the challenges the cropped up as she find out why everyone wants to get their hands on the Duchess’s missing brother.
The Bullet-Catcher’s Daughter is the opening book in a series and I will be eagerly waiting for the next installment of Elizabeth’s adventures. I received a free copy of this ebook from NetGalley, in exchange for an honest review. It will be released 26 August 2014.
Kraken, balloon-borne marauders, and boilerworms! Oh my! Zenobia Fox has her work out cut out for her when she sets off from Denmark to accompany her friend, Helene, to the Red City of the Far East in The Kraken King and the Scribbling Spinster, by Meljean Brook. Zenobia is a writer of adventure stories, based on the adventures of her famous, wealthy brother Archimedes Fox. She has been kidnapped more than once and, when mysterious attackers destroy the airship she is travelling on, she suspects that it’s happening again. Ariq, known as the Kraken King, rescues her and her party and spirits them away to his smuggler’s paradise in western Australia.
Zenobia and Ariq’s story continues in The Kraken King and the Abominable Worm. The pair set off in search of the raiders that downed Zenobia and Helene’s airship. Along the way, Zenobia continues to fight against her attraction to Ariq—though he really wishes she wouldn’t. The two did not get off to a good start in part one, due to a misunderstanding. Meanwhile, the entire party is attacked by a boilerworm. A boilerworm is a remnant of Imperial technology that has invaded the Australian outback. They’re attracted to heat and absolutely lethal. Brook leaves us hanging at the end of part two, to make sure that every reader who has enjoyed the ride so far will be dying to see what happens in part three.
In Zenobia and Ariq’s world, the Golden Horde managed to survive through history and conquer Asia, Europe, and parts of Africa and Australia. Technology has a distinctly steampunk flavor, though some characters spot nanobot-enabled enhancements. The world has a distinctly neo-Victorian feel, but with a generous (and gratefully received) dollop of gender equality thrown on. I loved that Zenobia got to ogle Ariq as much as he seemed to ogle her.
Brook has the same problem with one-sentence paragraphs I’ve been seeing in lighter literature lately. Despite that, The Kraken King is manages to conjure an intriguing world that I was eager to explore. They’re a modern day version of dime novels, I think, and they were a lot of fun to read. I really wish the publishers had released more of the stories at the same time so that I could have had a bigger ending and some resolution of plot threads.
I received a free review copy of this book from Edelweiss, on behalf of the publisher. Imagine a city at the far north of the world, close to the Arctic Circle. This city was built with magic and money and industry and strange science. The city is peopled with Inuit and adventurers and wizards. The city is frozen in time, adrift from the rest of the world. Jean-Christophe Valtat introduced readers to New Venice in Aurororamaand continues the unlikely adventures of its inhabitants in Luminous Chaos. Brentford Orsini has just handed over the reigns of his regency to a political enemy, but that’s democracy for you. That enemy sends Brentford and six of his friends and allies to Paris on a made up diplomatic mission. Orsini can’t refuse because his other option is prison. Of course the mission goes wrong because Brentford has been ordered to take the most dangerous and unreliable means of transportation. The Psychomotive, piloted by a former explorer who has been reduced to being nothing but a head kept alive by machinery, ends up transporting the diplomats back to 1895 Paris.
Brentford and the diplomats spend the rest of the book trying to figure out how to travel in space and time to get back to their beloved, improbable city. While they are in Paris, they become involved in a conspiracy. In 1895, the founders of New Venice have only just begun their plans to create a Hyperborean city. Brentford and his friend, Gabriel d’Allier, can’t resist trying to learn more about these founders because the origins of New Venice have been lost to them over time. Meanwhile, the diplomats run afoul of virulently nationalist elements of the French police. Valtat ratchets up the tension by killing off several major characters.
The charm of Luminous Chaos lies in the dense and dazzling world building Valtat does. The diplomatic mission arrives inauspiciously in Paris through the Montparnasse Train Wreck. They run into members of the Parisian literary scene in delightful cameos from August Strindberg and Marcel Proust, among others. They visit the catacombs and seances. On top of all this, Valtat layers a generous helping of mad steampunk science and occultists meddling with forces they ken not. Luminous Chaos is a book to be savored.